![]() ![]() ![]() Moon follows a branching plot line with multiple endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction. There are scenes in Moon with CGs depicting a given heroine having sex. When the game is completed at least once, a gallery of the viewed CGs and played background music becomes available on the game's title screen. Throughout the game, the player encounters CG artwork at certain points in the story, which take the place of the background art and character sprites. The text in the game is accompanied by character sprites, which represent who Ikumi is talking to, over background art. Much of its gameplay is spent on reading the story's narrative and dialogue. Moon is a horror visual novel in which the player assumes the role of Ikumi Amasawa. Beyond the holding cells is access to an area 20 floors belowground with a room containing a vast field of flowers. ![]() Other locations within the facility include a small sewer below the underground passageway, and two sets of three holding cells. There is also a "relaxation room" that is occasionally used in place of Elpod training which contains a bed so the trainee can take a short nap. The Elpod device makes trainees face a duplicate of themselves, forcing them to reminisce on past disgraces to again measure their mental strengthening. The Minmes device fixates on a specific part of a trainee's past mental pain so as to measure their mental strengthening. Training of believers takes the form of repeated visits to both the Minmes and Elpod rooms which contain devices able to interface with the trainee's mind. Outside of the living quarters, all believers have access to a dining hall, and are allowed to freely move within the confines of their own facility. Text in Moon is displayed in a dialog box, here depicting the player character talking with Haruka. Classes B and C are also routinely raped by the Fargo men in the "tempering room". This includes class C not having access to bathing, toilets, any kind of bedding or even private rooms. The accommodations and treatment of the trainees differ between the classes, with class A given preferential treatment, class B less so, and class C not given any of the comforts of the other two classes. New believers are split into three groups and segregated into three buildings for classes A, B and C which are linked together via an underground passageway. All men in the organization are either guards or researchers. The Fargo facility shown in Moon is one of multiple facilities operated throughout Japan where new female believers looking to obtain the unseen power undergo "mental reinforcement" training. Moon is set within a windowless facility owned and operated by the Fargo religious organization that aims to research what is referred to as the "unseen power". Moon has been referenced in other media not directly related to the game, such as in Tactics' third game One: Kagayaku Kisetsu e, and in the second anime adaptation of Key's first game Kanon. The game's original soundtrack was released bundled with Dōsei 's soundtrack in August 2000 at Comiket 58 Dōsei was Tactics' first game. A novel based on the game written by Midori Tateyama was released in July 1998 by Movic. Moon was the starting point for Key's origins, and was the first time the principal Key team was formed. Much of the staff that created the game later became the founding members of the visual novel brand Key. The game ranked twice in the national top 50 for best-selling PC games sold in Japan. The gameplay in Moon follows a branching plot line which offers pre-determined scenarios with courses of interaction, and focuses on the three female main characters. The story follows the protagonist Ikumi Amasawa, a teenage girl who joins a mysterious organization called Fargo in the hopes of discovering why and how her mother died, who was a member of the same group. The game was described by the development team as a "Reaching the Heart AVG" ( 心に届くAVG, Kokoro ni Todoku AVG). Moon is a Japanese adult horror visual novel developed by Tactics, a brand of Nexton, released on November 21, 1997, playable on Windows PCs.
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